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Dorath (chapter)

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This is about the chapter. For the character, see Dorath

Dorath is the eleventh chapter of Taran Wanderer. Here the hero meets his match, and contemplates using magical enchantment to rescue him from a tight situation.

This page contains spoilers. If you do not wish to be spoiled, do not read further.
Otto-gotz
Taran and his Companions chanced upon a camp in the woods of the Hill Cantrevs, occupied by Dorath and his Company, a band of mercenary warriors. Dorath, believing that Taran sought some choice treasure near the Lake of Llunet, tried inviting himself and his band along for "protection." When Taran sensibly refused,
Camp-viking2
Dorath recommended that "Lord Swineherd" not insult him, and invited the travelers to stay the night. Taran could do little but agree; during the night, he and Fflewddur discussed the possibility of blowing his enchanted Battle Horn and calling the Fair Folk to their rescue. Taran decided he ould employ the horn only as a last resort. Later, the trio went ahead with their plan to escape the camp. But from the black shadow of a tree Dorath moved a boot-shod foot to block Taran's way, with a dagger in his hand.
Taran Wanderer
1. Who Am I? | 2. Cantrev Cadiffor | 3. Goryon and Gast | 4. A Matter of Cows | 5. A Judgement | 6. A Frog | 7. Friends in Danger | 8. The Wall of Thorns | 9. The Hand of Morda | 10. The Broken Spell | 11. Dorath | 12. The Wager | 13. The Lost Lamb | 14. The End of Summer | 15. The Open Cage | 16. Taran Wanderer | 17. The Weir | 18. The Free Commots | 19. The Potter's Wheel | 20. The Spoilers | 21. The Mirror

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